There are 2 primary categories of waves:
Mechanical – these require a medium (e.g., sound, guitar
strings, water, etc.)
Electromagnetic – these do NOT require a medium and, in
fact, travel fastest where is there is nothing in the way (a vacuum). All e/m waves travel at the same speed in a
vacuum (c, the speed of light)
General breakdown of e/m waves from low frequency (and long
wavelength) to high frequency (and short wavelength):
Radio
Microwave
IR (infrared)
Visible (ROYGBV)
UV (ultraviolet)
X-rays
Gamma rays
In detail, particularly the last image:
Waves have several characteristics associated with them,
most notably: wavelength, frequency,
speed. These variables are related by
the expression:
v = f l
speed = frequency x wavelength
For e/m waves, the speed is the speed of light, so the
expression becomes:
c = f l
Note that for a given medium (constant speed), as the
frequency increases, the wavelength decreases.
Note the units:
Frequency is in hertz (Hz), also known as a cycle per
second.
Wavelength is in meters or some unit of length.
Speed is typically in meters/second (m/s).
Sound waves
In music, the concept of “octave” is defined as doubling the
frequency. For example, a concert A is
defined as 440 Hz. The next A on the
piano would have a frequency of 880 Hz.
The A after that? 1760 Hz. The A below concert A? 220 Hz.
Finding the other notes that exist is trickier and we’ll get to that
later.
Waves can “interfere” with each other – run into each
other. This is true for both mechanical
and e/m waves, but it is easiest to visualize with mechanical waves. When this happens, they instantaneously
“add”, producing a new wave. This new
wave may be bigger, smaller or simply the mathematical sum of the 2 (or more)
waves. For example, 2 identical sine
waves add to produce a new sine wave that is twice as tall as one alone. Most cases are more complicated.
In music, waves can add nicely to produce chords, as long as
the frequencies are in particular ratios.
For example, a major chord is produced when a note is played
simultaneously with 2 other notes of ratios 5/4 and 3/2. (In a C chord, that requires the C, E and G
to be played simultaneously.) Of course,
there are many types of chords (major, minor, 7ths, 6ths,…..) but all have
similar rules. In general, musicians don’t
remember the ratios, but remember that a major chord is made from the 1 (DO),
the 3 (MI) and the 5 (SO). It gets
complicated pretty quickly.
We looked at specific cases of waves interfering with each
other – the case of “standing waves” or “harmonics.” Here we see that certain frequencies produce
larger amplitudes than other frequencies.
There is a lowest possible frequency (the resonant frequency) that gives
a “half wave” or “single hump”. Every
other harmonic has a frequency that is an integer multiple of the resonant
frequency. So, if the lowest frequency
is 25 Hz, the next harmonic will be found at 50 Hz – note that that is 1 octave
higher than 25 Hz. Guitar players find
this by hitting the 12th fret on the neck of the guitar. The next harmonics in this series are at 75
Hz, 100 Hz and so on.
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